Alchemist's Potions

A belt of potions. 1 of each potion.

Potion Effect
Explosive Potion15ft radius, 5d6 poison damage, plus poisoned, DC 13 Dex save. Half damage on save, not poisoned
Smoke Potion20ft radius, any creature that starts its turn in gas is poisoned. DC 13 Con save on exit. Gas lasts 10 minutes.
Fire PotionRanged weapon attack, On hit, 1d4 fire damage on each turn. Creature can use its action, DC 10 Dex to put out.
Poison PotionRelease gas, all creatures can breath the vapors have resistance to poison damage for 10 minutes.

  • items/alchemists_potions.txt
  • Last modified: 2024/05/01 01:21
  • (external edit)